Hi, i was wondering if anyone knows how i could create a material exactly like what you see when you click an object in the viewport and it is highlighted with a selection outline, This cannot be achieved with a toon material as i need the outline to be visible behind other objects, just like the viewport selection outlines. this is very handy for showing components that are hidden behind other objects.
Currently i am just taking a screenshot but this is not ideal as the image needs to line up perfectly with other rendered images from the tradition render and they just never do due to the cropping that will happen when taking screenshots.
it may be possible to find the actual selection outlines shader and convert it to a material… not sure but any suggestions would be welcome
Thanks in advance.